2K and Firaxis Games have announced that XCOM 2, the sequel to 2012’s XCOM: Enemy Unknown, is currently in development for Windows-based PC.
Developed by Firaxis Games, XCOM 2 transports players 20 years into the future, where humanity lost the war against the alien threat that has established a new world order. The secret paramilitary organization known as XCOM is largely forgotten, and must strike back to reclaim control of Earth and free mankind from the aliens’ rule.
In XCOM 2, the roles have been reversed, and XCOM is now the invading force. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity.
[quote by=”Jake Solomon, creative director of XCOM 2 at Firaxis Games”]The feedback from the passionate XCOM community played an important role in the development of XCOM 2, driving us to push the visual, gameplay and replayability boundaries of what a strategy game can be. We’re thrilled to implement long-time fan requested features such as procedural levels and modding support, as well as adding more of what makes XCOM great like new aliens, enemies and soldier classes.[/quote]
XCOM 2 will be available for PC and is currently scheduled for release in November 2015. There’s no news of console versions but the game will be coming to Mac and Linux via Feral Interactive.
EF will be bringing you more news of XCOM 2 as it is announced. In the meantime check out the official XCOM website for more information on XCOM 2.